In the time between Alpha and Launch a lot of things can happen that can result in poor player experience. Who on your team is advocating for the player during this critical time?Read More
The rise of dedicated UI & UX disciplines was a new dawn in tech. Users would benefit from having focused professional expertise, providing superior interactivity and ease-of-use for all.
But, as with all of humankind's discoveries, it depends upon what is in the wielder's heart.Read More
Games As A Service is an exciting form of symbiosis when everything is just right. Players receive regular updates and new content. Publishers and dev studios benefit from extended engagement, leading to additional revenue.
However, it can be particularly painful for both sides too....Read More
Many game projects fail to realize their potential simply because they don't figure out how to translate the creative vision into repeatable processes and techniques that are used by the team to implement the goal.Read More